Tools page banner

Electronics Tools

Mobile friendly electronics tools and reference materials.

Light

cd/m^2
candela/square meter
cd/cm^2
candela/square centimeter
cd/ft^2
candela/square foot
cd/in^2
candela/square inch
sb
stilb
lm*sr/m^2
lumen/sq. meter/steradian
lm*sr/cm^2
lumen/sq. cm/steradian
lm*sr/ft^2
lumen/sq. foot/steradian
W*sr/cm^2
watt/sq. cm/steradian
nt
nit
mnt
millinit
L
lambert
mL
millilambert
fL
foot-lambert
apostilb
apostilb
blondel
blondel
bril
bril
skot
skot

About Luminance

You know what’s interesting? Light. How our eyes see light is not linear but logarithmic, which is why we can see more than a camera when looking at something that is light and shaded at the same time (think about that the next time you use your car’s backup camera when it’s sunny outside). However, things get confusing because something can put out a certain amount of light but if that light doesn’t hit your eye, it doesn’t seem bright, so we have to pay attention to where that light is oriented and how large of an area the light is displayed.

c
candle (international)
carcel unit
carcel unit
bougie decimal
bougie decimal
lm/sr
lumen/steradian

About Luminance Intensity

You know what’s interesting? Light. How our eyes see light is not linear but logarithmic, which is why we can see more than a camera when looking at something that is light and shaded at the same time (think about that the next time you use your car’s backup camera when it’s sunny outside). However, things get confusing because something can put out a certain amount of light but if that light doesn’t hit your eye, it doesn’t seem bright, so we have to pay attention to where that light is oriented and how large of an area the light is displayed.

lx
lux
m*c
meter-candle
cm*c
centimeter-candle
lx
foot-candle
flame
flame
ph
phot
nox
nox
cd-sr/m^2
candela steradian/sq. meter
lm/m^2
lumen/square meter
lm/cm^2
lumen/square centimeter
lm/ft^2
lumen/square foot
W/cm^2
watt/square centimeter

About Illumination

You know what’s interesting? Light. How our eyes see light is not linear but logarithmic, which is why we can see more than a camera when looking at something that is light and shaded at the same time (think about that the next time you use your car’s backup camera when it’s sunny outside). However, things get confusing because something can put out a certain amount of light but if that light doesn’t hit your eye, it doesn’t seem bright, so we have to pay attention to where that light is oriented and how large of an area the light is displayed.

Make Bread with our CircuitBread Toaster!

Get the latest tools and tutorials, fresh from the toaster.

ebm-papst is hiring!

What are you looking for?